hiii i'm autumn :3c

this website is rated PG this website is mobile friendly this website is macintosh friendly this website uses no cookies all files on this website are DRM-free this website has valid CSS code this website has valid HTML code this person is genderfluid this person's extended zodiac sign is pipio this person's aspect is light this person is a prospit dreamer

> about me

157/12 yr old genderfluid [any/all] fella on the net

my username is an intentional misspelling of fork bomb

i wanna make games in the near future [currently have some ideas in the back of my head]

i have some experience with a few programming languages [i.e. html/css, python, lua [in psych engine]]

aside from programming i also have a lot of experience with audacity and some experience with blender and kdenlive

click on headings to expand them! [the buttons at the top can also be clicked!]

>> interests/fandoms


> socials

i don't have instagram, tiktok, snapchat, reddit, bluesky, matrix or mastodon

also please see nohello.net, i most likely won't respond if your message is just a "hey"

contact

if you need to contact me, this is your best bet
twitter - telegram - steam
discord - forkbobm

other

if you can't contact me through any of the above sources use these as a last resort

osu! - i used to be a BEAST man,,,,,,

roblox - unlimited games but no games, i don't play often


> my projects

pink - unfinished | blue - finished

>> arch linux complete install guide for beginners

a minimal-nonsense install guide that branches off into multiple paths depending on your hardware

also covers making a user, getting a desktop environment and setting apps up

made because the wiki's install guide is pretty confusing

no clue when i'll start working on it, maybe in january

>> bugbait [working title]

idea i've got for a mishmash of risk of rain 2, deep rock galactic, payday 2, left 4 dead 2 and killing floor 1

set in space with each planet having its own dominant and sapient bug species

objective-having third-person co-op horde-shooter

my goal is for the entire game to be made with free and open-source software [godot, blender, audacity etc.]

no clue when i'm gonna start working on it

>> sonic rush spotify playlist

so one day i was like "aw man, the sonic rush ost isn't on spotify and probably won't ever be"

then i remembered i have experience with audacity, AND spotify has support for local files

so in the span of a few hours i compiled the entire soundtrack for use with spotify [and other music players!]

dropbox download - spotify playlist

>> sonic the sketchog telegram stickers

saw the stickers on the wiki, was like "aw man this isn't available on telegram"

then realised you can make your own sticker packs, this also took me a few hours

get 'em here


> my specs

>> desktop

motherboard: ASUS PRIME B550M-A

CPU: AMD Ryzen 5 5600G [base clocks]

GPU: AMD Radeon RX 6600 [base clocks]

RAM: 4x8GB DDR4 @ 2133MHz

SSD: 458GB M.2 NVMe / KINGSTON SNV2S500G

display: 1920x1080@60Hz

OS: arch linux [default kernel]

desktop: kde plasma

>> laptop 1

model: Lenovo IdeaPad 1 15AMN7

APU: AMD Ryzen 5 7520U

iGPU: AMD Radeon 610M

RAM: 16GB LPDDR5 @ 5500MHz

SSD: ~500GB M.2 NVMe [presumably]

OS: windows 10 + xubuntu

>> laptop 2

model: HP ProBook 6560b

APU: Intel Core i5 2520M [presumably]

iGPU: Intel HD Graphics 3000 [presumably]

RAM: 2x4GB DDR3 @ 1333MHz [presumably]

HDD: old ass ~500gb hdd i had lying around

OS: windows 7


phone: redmi 15


> useful links

just some random resources i wanna dump somewhere


> credits

>> fonts

>> buttons